[starbase ogg]

Patience

by Erik Lauer

These pages are maintained by Frank Niessink.
Last updated on 28 feb 1996.
Patience Winning against good players takes some patience and flexibility. Often you have to take what they give you, not do whatever you want. If they chase you buttorp -- if they run from you, bomb and take planets. OK that is a little vague, here are some examples.

Examples You want to bomb a planet, but a ship is sitting there guarding the planet. You can wait near the planet for something else to do. That way the other ship either:
  • waits there while you refuel, then watches you go off and do something else;
  • goes towards you, then ends up getting buttorped;
  • leaves, and you bomb the planet, like you wanted to.
Similarly you want to get to their space, but they have a ship in our core in your way. Rather than cloaking, and confusing all your teamates, fly down uncloaked (but not directly at the enemy ship). If it pursues you, buttorp it. If it mutuals with you no great loss (you lost a few seconds, it has to start over).

You want to escort a carrier to planet X, and the enemies start buttorping you. Patiently wait for their torps to pass, and slowly take some ground -- they will run out of fuel eventually. You don't have to kill the ships to clear the planet if they are all going to run, just be happy to be in front of the planet when the taker comes -- you can torp them, and det their torps for an easy take.

You want to take planet X, but they all go and cover X -- fly over to take another planet. Now they have to pursue to stop -- which means getting buttorped again. Usually you can't take your top priority planet (the other team knows it is valuable and guards it) -- take easy planets, and if the other team won't leave their "all important" planet, let it be their last planet.